For the purposes of this assignment, I
compared an advertisement for “Gamer Grub”, a product sold in pouches
presumably to be consumed while busy playing a video game, to one for “Texas
Roadhouse”, a traditional sit-down restaurant that specializes in steaks and
ribs. The differences between the two products advertised are quite apparent,
and at first glance, so too are the advertisements, but the mechanics at work,
the ways in which they are advertised, are actually quite similar.
The
“gamer grub” pouches prominently feature enlarged images of a few small chunks
of the material inside, along with visual effects and a background that suggest
a video game environment. The names of the product and flavor are similarly portrayed
in large fonts that are reminiscent of something that one might find in a video
game. The word “Gamer” is especially emphasized. Smaller, more boldface font
declares the product to be a “performance snack” and “infused with
neurotransmitters”, along with the specifications of weight and suggested
instructions for use of the pouch. These instructions are particularly telling,
suggesting that the contents be consumed via a design feature referred to as “tear
and tilt” that allows the customer to imbibe the contents without so much as
looking at or touching them.
The
“Texas roadhouse” advertisement puts good deal more food on display than the
other advertisement. Instead of illustrating a few kernels of the product in
high detail, it prefers to demonstrate the size of the portions of various foods
available, resulting in an image which depicts enough food for at least four
meals. The background here does not appear artificially spliced in to the
picture, but is instead of the large wooden table on which the foods are
presumably served to customers. The font in which the restaurant’s name is
advertised is that of a neon sign, with the word “Texas” in all capital
letters, in a boldface type somewhat reminiscent of a cattle brand. The name is
bisected by a picture of a map of the state of Texas, itself wearing a cowboy
hat.
Both
of these advertisements demonstrate admirably the values and ideas of the
specific culture of people that they are marketing towards. The “Gamer grub”
obviously intends to appeals to people who consider themselves members of a “Gamer”
subculture. The packaging lends itself to appear as much like something one
might find in a video game as is possible, while the description and depiction
of the actual food itself is garnered to the priorities of its consumers.
Stereotypically speaking, a “gamer” cares very little about the food that they
eat and even less about whether it conforms to traditional meals. So long as it
appears edible and results in as much energy output as possible, tasting
relatively like traditional food is simply an added bonus. These priorities are
easily seen reflected in the content of the advertisement. While a small
example of the contents of the pouch is provided, it is overshadowed by the
lightning bolt - like “energy” effects, the specifications of the amount of
food inside, and the claims to be a “performance snack” for “Gamers”.
In contrast, the “Texas cowboy” culture
that the Texas roadhouse advertisement is marketed towards has almost
completely opposite attitudes and priorities regarding foods, and this is again
reflected in the advertisement. What is important here is the traditional
nature of the food and the way in which it is served, in as great a quantity as
can be consumed in a single meal as is possible. This lends itself well to a
sit-down restaurant which specializes in serving very large helpings of meat
and potatoes, examples of which are prominently featured in the advertisement.
Again, the text serves to hammer home the intended audience both in vocabulary
and the font in which it is written.
The
audiences of these advertisements are delineated by subculture: a group of
people that consider themselves set apart from the general popular culture by
virtue of the choices they make and values that they hold. The key thing to
realize here is that while the target cultures themselves may be radically
different, especially with regard to their attitudes towards food, the
advertisements shown here are essentially attempting to appeal to each using
the same argument. This is the idea that as a member of a certain culture, one
should eat foods that qualify one as such. Both use an appeal to the
ethnocentrism, the island mentality of their respective subcultures. They
utilize the idea that the culture of their audience is superior, that their
values and priorities are the most important things to consider in making a
decision as to where and what to consume in any given situation. Thus, since
the advertised products obviously represent those values, they must be the best
choice for anyone who would claim to be a member of said culture to buy.


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